About me
Originally from Norway, I've had quite the journey these past few years. I spent five years studying abroad in Australia, which proved to be life-changing - not just for developing and refining my creative abilities, but also for providing me with this unique cross-cultural perspective on different societies. I completed my Bachelor of Design (Game Design) in 2022 and then transitioned directly into my Master's program in 2023, dedicating two full and intensive years to research before submitting my exegesis in February 2025.
My path to game design and 3D modelling started pretty simply - I just loved games. Growing up in Norway, I'd spend hours getting lost in virtual worlds, constantly wondering "how did they make this?" That spark of curiosity eventually turned into a passion when I got my hands on some basic 3D software. Something just clicked when I created my first proper 3D model - that feeling of building something from nothing was addictive. Now I can't imagine doing anything else - there's something magical about bringing historical environments to life through polygons and textures.
Now that I've submitted my master's thesis for examination, I'm excited to take everything I've learned throughout my academic journey and apply it practically in the industry environment. I'm seeking opportunities where I can further develop and refine my 3D modeling skills while contributing to innovative projects. I would love to find a creative environment where I can bring my unique combination of technical proficiency and creative vision to the table.